Infusing Critical Thinking into Undergraduate Business Programmes

TU Dublin, City Campus

Learning Outcomes Explore the relationship between critical thinking, reflective practice and writing Share experiences of critical thinking in action across business disciplines Develop ideas for infusing critical thinking into the undergraduate Business curriculum and learn how to integrate it into classroom and online teaching Apply critical thinking in the process of programme level assessment Appraise the…

Assessment and Feedback at the Module and Programme Level

TU Dublin, City Campus

Learning Outcomes Identify key concepts underpinning Programme Focused Assessment (PFA) that draw upon key findings/recommendations from the UK TESTA project www.testa.ac.uk and the TU Dublin LEAF Teaching Fellowship (Leading Enhancement of Assessment & Feedback) Review and rethink programme based assessment and Feedback strategies at institutional, programme and module level, taking into account current research findings…

Enhancing Student Engagement: Implementing Active Learning Strategies

TU Dublin, Blanchardstown Campus

Learning Outcomes Develop and produce a personal definition of Active Learning Hand pick a selection of Active Learning Strategies to utilize in your own Practice Produce an action plan for implementing at least one Active Learning Strategy for one of your own subjects/topics or lesson Construct a clear path to achieving the learning outcomes for…

The importance of considering a strategic approach in pursuing cross-disciplinary activities both within and between HEIs

Learning Outcomes Develop an appreciation for the importance of strategic cross disciplinary activities Demonstrate a level of understanding of the broad nature of departmental and institutional goals in pursuing cross disciplinary activities Have experience of group networking and mentoring opportunities in developing strategic priorities for inter disciplinary activities across HEIs Target Audience Senior Managers and…

Using Games to Teach: Gamification and Game-Based Learning in Higher Education

TU Dublin, Blanchardstown Campus

Learning Outcomes Explain the pedagogic rationale for using games to teach and identify when and how to apply a gamification strategy; Define the terms used in educational games, such as GBL, gamification, serious games, playful learning, and the various game elements that make a game for learning; Observe how HE practitioners have implemented games and gamification…

Transform EDU Week Event 1 – Developing a Transformative Education Framework for Higher Education

Transform-EDU aims to place transformative learning centre-stage in higher education. The project has focused on innovative approaches to learning where elements of structured programmes, co and extra-curricular events are purposefully integrated to create the rich learning environments that are required to foster transformative learning. We present a framework that recognises that, whilst learning outcomes are…