Enhancing First Year Student Success Using a Games-based Approach

TU Dublin, City Campus , Ireland

Learning Objectives • Reflect upon strategies employed to support student success within first year programmes • Identify activities where gamification methods might be used to engage first year students with their subject discipline, staff and their peer group • Design a game based activity in collaboration with staff and students that could be used in…

Meeting Academic Professional Development Needs

Learning Objectives • Map specific Continuing Professional Development (CPD) areas that meet academics immediate needs and experiences • Explore the levels of personalisation of CPD that can be achieved • Identify professional development pathways preferred by academics • Align CPD provision with the Professional Development Framework

Exploring Ethical Concerns in Electronic and IT Engineering Education

Learning Objectives • Gain industry perspective on ethical issues arising in practice in the IT and electronic engineering sector • Align instructional strategies in IT and electronic engineering education with the realities encountered in professional practice • Share examples of best practice in the inclusion of ethical concerns related to privacy and security in the…

Teaching the SDGs to Student Engineers Through Multidisciplinary Collaboration

Learning Objectives • Explain the importance of integrating the Sustainable Development Goals (SDGs) into their teaching activities for engineering students • Identify challenges and barriers that can undermine integration of SDGs into their teaching activities for engineering students • Enhance interdisciplinary, cross-disciplinary and multidisciplinary thinking and the benefits it offers students • Develop the interdisciplinary,…