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February 2020

Using Games to Teach: Gamification and Game-Based Learning in Higher Education

13th February 2020 @ 10:00 am

Learning Outcomes Explain the pedagogic rationale for using games to teach and identify the appropriate application of a gamification strategy Define and differentiate between the terms used in game based learning, including GBL, gamification, serious games and the various game elements that make a game for learning Review practical examples of how games and gamification are currently used in higher Education Explore opportunities to use gamification and game elements in participant's own teaching Through a hands on workshop, leave with…

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