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TU Dublin, City Campus

Ireland

October 2019

Infusing Critical Thinking into Undergraduate Business Programmes

29th October 2019 @ 10:00 am - 4:00 pm

Learning Outcomes Explore the relationship between critical thinking, reflective practice and writing Share experiences of critical thinking in action across business disciplines Develop ideas for infusing critical thinking into the undergraduate Business curriculum and learn how to integrate it into classroom and online teaching Apply critical thinking in the process of programme level assessment Appraise the scholarship supporting this necessary skill

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Assessment and Feedback at the Module and Programme Level

31st October 2019 @ 10:00 am

Learning Outcomes Identify key concepts underpinning Programme Focused Assessment (PFA) that draw upon key findings/recommendations from the UK TESTA project www.testa.ac.uk and the TU Dublin LEAF Teaching Fellowship (Leading Enhancement of Assessment & Feedback) Review and rethink programme based assessment and Feedback strategies at institutional, programme and module level, taking into account current research findings within the context of existing institutional subject disciplinary practices Identify key assessment and/or feedback challenges/issues as a collaborative enterprise and work together to develop a…

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February 2020

Writing Key Policy Theories and Concepts in 1000 Words

27th February 2020 @ 9:30 am - 1:00 pm

Learning Outcomes: Participants will be able to demonstrate an appreciation for the importance of having short readings of topical issues Participants will be able to demonstrate an ability to write short summary pieces of important issues for students to read as an additional resource and publish short blog posts (500 word 'take home' posts; 1000 word blog post series) Participants will have an opportunity to network with other academics who share an interest in this technique

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November 2020

Enhancing First Year Student Success Using a Games-based Approach

5th November 2020

Learning Objectives • Reflect upon strategies employed to support student success within first year programmes • Identify activities where gamification methods might be used to engage first year students with their subject discipline, staff and their peer group • Design a game based activity in collaboration with staff and students that could be used in a first year programme

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